Piece Model Editor is a simple utility for editing "piece models" - ie. 3D models made out of individual pieces (meshes) in a hierarchy which are then animated using rotations (and translation for the root piece) to produce animated models. This tool was mainly written to be used by the Post Apocalyptic Petra game during the MS-DOS Game Jam #2. It is written in Lazarus and Free Pascal and licensed under the zlib license. The meshes can be either OBJ (only simple trianglular meshes are supported) or JTF (highly recommended).
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