Initialize the library.
Syntax:
function S3DTK_InitLib( lParam: ULONG): ULONG; cdecl;
Parameters:
Returns:
S3DTK_OK if successful, S3DTK_3DCAPNOTSUPPORTED if the hardware does not support 3D rendering, S3DTK_CANTCONVERT if the linear address of the video buffer cannot be determined (this shouldn't happen under Windows) or S3DTK_NOS3KERNEL if the kernel device driver is not installed (in case you distribute the S3DTKW.DLL yourself but rely on the driver to be preinstalled.
Note:
After calling this function to initialize the library you should call S3DTK_CreateRenderer to create the renderer and obtain the functions for performing rendering calls.
Unit: S3DTK
See Also:
S3DTK_CreateRenderer, S3DTK_ExitLib