To build:
---------

Install MultiThreadProcsLaz and LazOpenGLContext (comes with Lazarus).

Extract the files in the same place alongside each other (i have all
of those in C:\Code, e.g. C:\Code\lil, C:\Code\rttk, etc).

Then install the packages in this order:

1. fplilpackage from lil\fplil\fplilpackage.lpk
2. lazlilguipackage from lilgui\lazlilgui\pkg\lazlilguipackage.lpk
3. rttk from rttk\pkg\rttk.lpk

Finally open world from world\world.lpr and build it.

The gameinfo.zip and staticmeshes.zip files contain some additional optional
files as examples for game-specific configuration and static meshes.  The
JTF format used is a custom one, check the jtf20161229.zip file for the
format itself, a Blender 2.79 exporter and a viewer in Lazarus.  Runtime
World can also import OBJ files but they are *much* slower.

Kostas "Bad Sector" Michalopoulos
badsectoracula@gmail.com
